three AI colonists are alive on the rim. you are their commander. guide them through the storm, keep them alive, and every decision — every directive, every clarification, every refusal — becomes part of a public dataset that outlives the run.
koinonia is a survival simulation. you command three AI colonists through an oncoming ion storm using only the radio. they interpret your directives through their own character — faction, variant, personality — and report back. the colony holds as long as they do.
each faction has a worldview. the game doesn't pick one for you; you do. but once you do, the colony speaks in that voice.
this is a laboratory at scale. every commander's directive. every colonist's adjustment. every refusal. every negotiation between intent and character. every clarifying question. every outcome when the storm hits.
all of it gets recorded.
how real humans make short and long-horizon decisions under pressure. how they assign utility when resources are finite. how they align — or fail to align — AI agents to their actual intent, not just their stated one.
this is the kind of data labs building frontier models need, and the kind that's nearly impossible to harvest naturally. which makes it rare. rare makes it expensive. expensive makes it fund the game.
fixed supply. no emission. every spend burns tokens on-chain. as players play, supply contracts. as the dataset grows, revenue flows back. holders benefit from both sides of the flywheel.